I was able to assign 2 songs to every song entry. For example, on FIFA 19 (PS3), there are 43 songs. However, I found another "trick" to have double the amount of songs already in game. You can add more song entries into the game, however I don't know what the maximum amount is and/or what "songids" should be used, since I have seen that (for some reason, maybe an important one) EA themselves skip certain "songids" (maybe because they had another song ready for that id but had to cut it out or something or because the memory being read from that id is used for something else) and by trying myself to add new entries to the soundtrack in the database (on FIFA 19 PS3), certain issues started to appear like, wrong elements being loaded and wrong strings appearing (as if, like I said above, the "memory" used for the new songid was used for something else and therefore broke something). sbs file is simply all audio tracks (in ealayer3 format) added together in one big file. sbr file in hex editing software and have understood how it works and how to manually change the soundtrack. I also did my own "research" by opening the. FIFAMOD tool is slightly buggy, but it still works well and does help/do the trick.
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